Games
315 files
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The Syrian Countryside map is based off of the mountainous regions of Western Syria, with terrain that looks like Afghanistan, but buildings that look like sandy Bulkans style. Many of these people in this area have a mix of Arabic and Slavic decent, making it a very strange cultural dynamic with architechture and ways of life.This map is perfect for a MilSim looking to do middle eastern mountainous operations, but wants to get away from standard Iraq and Afghanistan.
Size: (XYZ) 10,000 * 1750 * 10,000
Specs: Very Large Mountains and Valleys, a large River with brdiges and boats, 7 Outskirt Syrian Towns with details, Heavy Vegetation and Terrain Detailing, Fishing Docks, Asphalt and Dirt Roads
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- 242 Downloads
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This product will have continuous support constantly updated and modified, and add-ons will be sold. It is heavily inspired by ready or not
-40+ prescripted guns
-server side barrel overheat, barrel change, belt linking for belt feds
-grass flattening when prone
-thermal optic capability
-constrained freelook
-ir/vis modes for gflash and glaser
-tacballistics wind
-aimpart 3
-3 stage movement like ground branch
-droppable chemlights
-lpvo zoom system
-IR system
-G laser and flash with IR capability
-server sided RPG rockets with trails
-raycasted ACS explosives
-indoor gunshot sounds
-suppression
-slings
-holster system
-suppressor appearing when holstered
-fp accessories
-custom ragdolls
-FP lock
-custom tracers
-pre-installed blizzard
-no crater script
-working army next gen xm157 optic
-working backblast
-backblast FX
-bagging surrendered enemies/searching them
-body armor
-NVG scope system
-backblast FX
-better recoil
-NVG system
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- 544 Downloads
- 1 Comments
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– Main Stage & Backstage area
– Large tent for vendors
– Security Entrance
– Toilets – Seating areas
– Security & Staff Vehicles
– Speaker stacks
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- 156 Downloads
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Large furbished mansion set in the Texas countryside.
Perfect for police raids, roleplay, private security and chill/ recreational purposes.
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- 207 Downloads
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In-game screenshots:
Loadout, chants, and weapon usage showcase: https://imgur.com/a/2SxFZd6
In-game screenshots in GIF version (to show more details.): https://imgur.com/a/2JdtelS
For those who don't know how to setup the map, I'll explain it here.
1. Go to ServerScriptService:
- In the Roblox Studio, find the section called "ServerScriptService." Then, look for a folder called "ThisMap."
2. Edit the Barraux Script:
- Inside the "ThisMap" folder, you'll find a module script named "Barraux." Open this script and go to line 110. On that line, you'll see an ID number. Replace it with your own Roblox group ID.
3. Edit the French ModuleScript:
- Now, go to a folder called "ThisNation." Inside, find the "French" module script. Open it and change the ID numbers at lines 77 and 101 to your Roblox group ID.
// groupForPermission = group ID
// minimumRank = minimum rank inside the selected group ID to have this in-game permission.
4. Edit Flag Navigation Permissions:
- In the same "French" module script, click to view more files. Look for something called "FlagsNew." Inside, go to "FlagNavigationPermissions" and change the ID numbers starting from line 25 until the last line with an ID.
// groupToSee = group ID
// userIdToSee = player ID
5. Modify NavigationPermission ModuleScript:
- Next, go to the "Loadouts" module script, click the arrow to view more. Inside, find the "NavigationPermission" module script. Here, you’ll need to change the ID on line 25 and every line with an ID until the end of the script.
// groupToSee = group ID
// userIdToSee = player ID
6. Update NavigationTable ModuleScript:
- After you’re done with "NavigationPermission," go to the "NavigationTable" module script and change the ID starting from line 30 until the last line.
// permission = player ID
7. TagsInfo Customization:
- Now, go to the "TagsInfo" module script. Here, you can change the ID and customize any text as you like.
8. Edit TeamInfo ModuleScript:
- Finally, go to the "TeamInfo" module script and update the IDs starting from line 99 all the way until the last line with an ID.
There is a lot more for you to edit and customize; this is just a basic setup, and I'm sure you will figure it out on your own soon after you take a look around it. (You need to spoof all animation too.)
Note: Weapons, company creation, and admin commands are functional in the game. More information and details on how to customize additional aspects might be added later if I'm not too lazy.
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- 430 Downloads
- 1 Comments
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The planet of Kalevala used by the Starwars Return of the Empire group. Includes tech and morphs.
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The planet of Batuu used by the Starwars Return of the Empire group. Includes tech and morphs.
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The morph pack used by the Starwars Return of the Empire group.
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The planet of Nevarro used by the Starwars Return of the Empire group. Includes tech and morphs.
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The planet of Tatooine used by the Starwars Return of the Empire group. Includes tech and morphs.
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- 126 Downloads
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- 220 Downloads