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Maps Easter Event Polish Roads MAP + Some Scripts

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Easter Event Polish Roads MAP + Some Scripts

--BEFORE USE -> DELETE THE WATERMARK (GUI), AND USE THIS SCRIPT IN STUDIO CONSOLE TO FIX ERRORS AND COLISIONS

--local C = game:GetService("CoreGui")

--local D = Enum.CollisionFidelity.Default

--for _, v in game:GetDescendants() do

-- if v:IsA("TriangleMeshPart") and not v:IsDescendantOf(C) then

-- v.CollisionFidelity = D

-- if v.CollisionFidelity == Enum.CollisionFidelity.Box then

-- wait(0.01)

-- v.CollisionFidelity = D

-- end

-- end

--end

--print("Done")

File Information

Submitter Michal Pasztecki

Submitted 04/06/26

Category Dexxed & Maps

View File

Easter Event Polish Roads MAP + Some Scripts

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