FW Framework
Grenade System Fully working throwable grenades with physics-based behavior. The physics are fully custom, because the Grenade trajectory would be inaccurate sadly.. There are multiple grenade types: Frag Grenades – Standard timed Flashbangs – Temporarily blind players in range Smoke Grenades – Create smoke for cover Impact Grenades – Explode on contact instead of using a fuse Advanced Custom Effects Custom-made visual and impact effects to make everything feel more responsive and immersive Dragon’s Breath Effect A Dragon’s Breath-style shotgun effect Grenade Trajectory Physics-based trajectory prediction so you can see roughly where your grenade will land It’s not perfectly accurate yet, but it works well and feels reliable in gameplay Realistic Features Extra realism-focused mechanics added throughout the system to make weapons feel more grounded Revolver Bullet Functionality A basic revolver chamber system where bullets are tracked individually
File Information
Submitter
Dilgam Aghayev
Submitted 02/28/26
Category Military Guns / Systems
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