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acpeak

Active Member
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Files posted by acpeak

  1. Meshparts - Static Props/Interior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: you may need to doubleside some meshparts to contain lighting as seen in screenshots, good for scene/photoshoot/parts)
    GenericSpaceStation(DemoOnly).rbxm
    • Free
    • 101 Downloads
  2. Meshparts - Static Props/Interior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: look in demo if you want pbr decals, none in overview. may need rework with demo, issue with inverted meshparts)
    AtmosphericModularUndergroundCarParkHallways(OverviewDemo).rbxm
    • Free
    • 80 Downloads
  3. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: you may need to split/edit meshes in blender for further functionality)
    GymPropsPACK(OverviewDemo).rbxm
    • Free
    • 157 Downloads
  4. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: demostration may lag, 6.1m~ total triangles. best for parts. no ground texture due to terrain UE export)
    Factory_(Overview).rbxm Factory_61M_Tris_(Demostration).rbxm
    • Free
    • 56 Downloads
  5. Meshparts - Static Props
    Make sure to set (Mesh Detail Level 00)
    • Free
    • 98 Downloads
  6. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: you may need to split/edit meshes in blender for further functionality)
    SportsGymEquipmentVOL1(OverviewOnly).rbxm
    • Free
    • 125 Downloads
  7. Meshparts - Static Props/Interior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: Clean Variant Only. GLB export texture failure for multiple meshparts. good for parts)
    PublicHallways(OverviewDemo).rbxm
    • Free
    • 87 Downloads
  8. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    ElectricalSetLampsWires(OverviewDemo).rbxm
    • Free
    • 100 Downloads
  9. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: GLB export texture failure for multiple meshparts. good for parts)
    DesertGasStation(OverviewOnly).rbxm
    • Free
    • 55 Downloads
  10. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    ModularDesertRuins(Overview).rbxm ModularDesertRuins(Demo).rbxm
    • Free
    • 118 Downloads
  11. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    UtilityPowerPole(Demo).rbxm UtilityPowerPole(Overview).rbxm
    • Free
    • 118 Downloads
  12. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    • Free
    • 83 Downloads
  13. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: GLB export texture failure for multiple meshparts. Some meshparts in BlueprintHouses(Interiors) may require doublesided if they appear weird/inverted; One house will have a missing stairwell meshpart. Keep in mind of performance, BlueprintHouses(Interiors)PartA-B has ~16.5 million total polygons)
    ResidentialHouses_BlueprintHouses(Interiors)_PartB.rbxm ResidentialHouses_BlueprintHouses(Interiors)_PartA.rbxm ResidentialHouses_HouseExteriorShells.rbxm ResidentialHouses_FurnitureHouseholdProps_Demostration.rbxm ResidentialHouses_Overview.rbxm
    • Free
    • 341 Downloads
  14. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: meshParts named "NN" or, for example, "SM_ObjectName_NN" are low quality exports due to how Nanite works in Unreal Engine. Best to use "LP" for further mesh quality/clarity)
    SafeHouseVOL1-SuppliesAndGuns(NN-LP_Overview).rbxm SafeHouseVOL1-SuppliesAndGuns(NN-LP_Demo).rbxm
    • Free
    • 223 Downloads
  15. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: GLB export texture failure for multiple meshparts. some meshparts need surfaceappearance transparency. good for parts. pivot offset orientation 50°/60°/40° for some objects and 40° for modular big yellow tent will be required if for practical use)
    FCResearchTent(OverviewAssets).rbxm FCResearchTent(Overview_TentsOnly).rbxm
    • Free
    • 161 Downloads
    • 1 Comments
  16. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    • Free
    • 77 Downloads
  17. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: GLB export texture failure for modular walls/ceiling. good for parts, recommended to look into demo for textures/materials)
    MilitaryFiringRange(Demo).rbxm MilitaryFiringRange(Overview).rbxm
    • Free
    • 139 Downloads
  18. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: demostration may lag, 3.1m~ total triangles. best for parts)
    AbandonedScienceClassroom(OverviewOnly).rbxm AbandonedScienceClassroom(DemoOnly).rbxm
    • Free
    • 58 Downloads
  19. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: meshParts named "NN" or, for example, "SM_ObjectName_NN" are low quality exports due to how Nanite works in Unreal Engine. Best to use "LP" for further mesh quality/clarity)
    FencesVOL3-Town(NN_LP).rbxm FencesVOL1-BeachTown(NN_LP).rbxm FencesVOL2-FarmTown(NN_LP).rbxm
    • Free
    • 238 Downloads
  20. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: best to re-texture if mimicking real life counterparts)
    • Free
    • 82 Downloads
  21. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    Special Thanks to david said for OBJ/FBX and 2k Texture files from original source
    (Note: Each building is roughly 500k~ or below. No interiors, may need adjusting with glass/windows and Building material/textures. Currently 0,0,0/black meshparts named "GLASS")
    KB3D_NeoDubai_QOL.rbxm
    • Free
    • 71 Downloads
  22. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: Each building is roughly 1M - 500k~ polygons, keep in mind of performance. No interiors, may need adjusting with glass/windows. NeoTokyo1 is 4.2m and NeoTokyo2 is 6m polygons total.)
    KB3D_NeoTokyo_II.rbxm KB3D_NeoTokyo.rbxm
    • Free
    • 137 Downloads
    • 1 Comments
  23. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: Each building is roughly 1M to 4M polygons, keep in mind of performance. A single building may have missing meshparts. You can have glass/windows transparent, they have "interiors" and actual floors in each buildings.)
    KB3D_NeoSanFrancisco_P4of4.rbxm KB3D_NeoSanFrancisco_P3of4.rbxm KB3D_NeoSanFrancisco_P2of4.rbxm KB3D_NeoSanFrancisco_P1of4.rbxm
    • Free
    • 43 Downloads
  24. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: Each building is roughly 1M~ or below. No interiors, may need adjusting with glass/windows and Building material/textures. Currently 0,0,0/black meshparts named "Glass")
    KB3D_NeoShanghai.rbxm
    • Free
    • 34 Downloads
  25. Meshparts - Static Props/Exterior Only
    Make sure to set (Mesh Detail Level 00)
    (Note: Each building is roughly 1M~ or less. Mid pack, good for parts. May need adjusting with glass/windows and Building material/textures)
    KB3D_EveryCity+Skyline(MiniKit).rbxm
    • Free
    • 121 Downloads
    • 1 Comments

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