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acpeak

Active Member
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Everything posted by acpeak

    • 223 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: meshParts named "NN" or, for example, "SM_ObjectName_NN" are low quality exports due to how Nanite works in Unreal Engine. Best to use "LP" for further mesh quality/clarity) SafeHouseVOL1-SuppliesAndGuns(NN-LP_Overview).rbxm SafeHouseVOL1-SuppliesAndGuns(NN-LP_Demo).rbxm
    Free
  1. Safe House VOL.1 - Supplies and Guns (Overview/Demo) Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: meshParts named "NN" or, for example, "SM_ObjectName_NN" are low quality exports due to how Nanite works in Unreal Engine. Best to use "LP" for further mesh quality/clarity) SafeHouseVOL1-SuppliesAndGuns(NN-LP_Overview).rbxm SafeHouseVOL1-SuppliesAndGuns(NN-LP_Demo).rbxm File Information Submitter acpeak Submitted 05/24/25 Category Models & Mesh View File
    • 161 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: GLB export texture failure for multiple meshparts. some meshparts need surfaceappearance transparency. good for parts. pivot offset orientation 50°/60°/40° for some objects and 40° for modular big yellow tent will be required if for practical use) FCResearchTent(OverviewAssets).rbxm FCResearchTent(Overview_TentsOnly).rbxm
    Free
  2. FC Research Tent Environment (Overview Only) Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: GLB export texture failure for multiple meshparts. some meshparts need surfaceappearance transparency. good for parts. pivot offset orientation 50°/60°/40° for some objects and 40° for modular big yellow tent will be required if for practical use) FCResearchTent(OverviewAssets).rbxm FCResearchTent(Overview_TentsOnly).rbxm File Information Submitter acpeak Submitted 05/22/25 Category Models & Mesh View File
  3. acpeak posted a file in Models
    • 77 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00)
    Free
  4. Cliff Faces 2 Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) File Information Submitter acpeak Submitted 05/20/25 Category Models & Mesh View File
    • 139 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: GLB export texture failure for modular walls/ceiling. good for parts, recommended to look into demo for textures/materials) MilitaryFiringRange(Demo).rbxm MilitaryFiringRange(Overview).rbxm
    Free
  5. Military/Redhawk Training Facility Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: GLB export texture failure for modular walls/ceiling. good for parts, recommended to look into demo for textures/materials) MilitaryFiringRange(Demo).rbxm MilitaryFiringRange(Overview).rbxm File Information Submitter acpeak Submitted 05/20/25 Category Models & Mesh View File
    • 58 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: demostration may lag, 3.1m~ total triangles. best for parts) AbandonedScienceClassroom(OverviewOnly).rbxm AbandonedScienceClassroom(DemoOnly).rbxm
    Free
  6. Abandoned Chemistry/Science Classroom Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: demostration may lag, 3.1m~ total triangles. best for parts) AbandonedScienceClassroom(OverviewOnly).rbxm AbandonedScienceClassroom(DemoOnly).rbxm File Information Submitter acpeak Submitted 05/20/25 Category Models & Mesh View File
    • 238 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: meshParts named "NN" or, for example, "SM_ObjectName_NN" are low quality exports due to how Nanite works in Unreal Engine. Best to use "LP" for further mesh quality/clarity) FencesVOL3-Town(NN_LP).rbxm FencesVOL1-BeachTown(NN_LP).rbxm FencesVOL2-FarmTown(NN_LP).rbxm
    Free
  7. Fences - Combo Pack (VOL 1-3) Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: meshParts named "NN" or, for example, "SM_ObjectName_NN" are low quality exports due to how Nanite works in Unreal Engine. Best to use "LP" for further mesh quality/clarity) FencesVOL3-Town(NN_LP).rbxm FencesVOL1-BeachTown(NN_LP).rbxm FencesVOL2-FarmTown(NN_LP).rbxm File Information Submitter acpeak Submitted 05/18/25 Category Models & Mesh View File
    • 82 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: best to re-texture if mimicking real life counterparts)
    Free
  8. (STATIC) Tactical Cranks Pack / Gerandes Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: best to re-texture if mimicking real life counterparts) File Information Submitter acpeak Submitted 05/15/25 Category Models & Mesh View File
    • 76 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: you may have to doubleside several doors on demonstration model) JapaneseTemple(OverviewDemo).rbxm
    Free
  9. Japanese Temple (Overview/Demo) Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: you may have to doubleside several doors on demonstration model) JapaneseTemple(OverviewDemo).rbxm File Information Submitter acpeak Submitted 05/15/25 Category Models & Mesh View File
    • 258 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) 1966PoliceHeadquarters(Demo-Overview).rbxm
    Free
  10. 1996 Police Headquarters (Overview/Demostration) Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) 1966PoliceHeadquarters(Demo-Overview).rbxm File Information Submitter acpeak Submitted 05/15/25 Category Models & Mesh View File
    • 71 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) Special Thanks to david said for OBJ/FBX and 2k Texture files from original source (Note: Each building is roughly 500k~ or below. No interiors, may need adjusting with glass/windows and Building material/textures. Currently 0,0,0/black meshparts named "GLASS") KB3D_NeoDubai_QOL.rbxm
    Free
  11. (1.8M~ polygons) Kitbash3d - Neo Dubai Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) Special Thanks to david said for OBJ/FBX and 2k Texture files from original source (Note: Each building is roughly 500k~ or below. No interiors, may need adjusting with glass/windows and Building material/textures. Currently 0,0,0/black meshparts named "GLASS") KB3D_NeoDubai_QOL.rbxm File Information Submitter acpeak Submitted 05/14/25 Category Models & Mesh View File
    • 137 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: Each building is roughly 1M - 500k~ polygons, keep in mind of performance. No interiors, may need adjusting with glass/windows. NeoTokyo1 is 4.2m and NeoTokyo2 is 6m polygons total.) KB3D_NeoTokyo_II.rbxm KB3D_NeoTokyo.rbxm
    Free
  12. (6.2M+ polygons) Kitbash - Neo Tokyo (1 & 2) Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: Each building is roughly 1M - 500k~ polygons, keep in mind of performance. No interiors, may need adjusting with glass/windows. NeoTokyo1 is 4.2m and NeoTokyo2 is 6m polygons total.) KB3D_NeoTokyo_II.rbxm KB3D_NeoTokyo.rbxm File Information Submitter acpeak Submitted 05/14/25 Category Models & Mesh View File
    • 34 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: Each building is roughly 1M~ or below. No interiors, may need adjusting with glass/windows and Building material/textures. Currently 0,0,0/black meshparts named "Glass") KB3D_NeoShanghai.rbxm
    Free
  13. (3.9m+ polygons) Kitbash3d - Neo Shanghai Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: Each building is roughly 1M~ or below. No interiors, may need adjusting with glass/windows and Building material/textures. Currently 0,0,0/black meshparts named "Glass") KB3D_NeoShanghai.rbxm File Information Submitter acpeak Submitted 05/14/25 Category Models & Mesh View File
    • 121 downloads
    • Version 1.0.0
    Meshparts - Static Props/Exterior Only Make sure to set (Mesh Detail Level 00) (Note: Each building is roughly 1M~ or less. Mid pack, good for parts. May need adjusting with glass/windows and Building material/textures) KB3D_EveryCity+Skyline(MiniKit).rbxm
    Free

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