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Michal Pasztecki

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Files posted by Michal Pasztecki

  1. --BEFORE USE -> DELETE THE WATERMARK (GUI), AND USE THIS SCRIPT IN STUDIO CONSOLE TO FIX ERRORS AND COLISIONS
    --local C = game:GetService("CoreGui")
    --local D = Enum.CollisionFidelity.Default
    --for _, v in game:GetDescendants() do
    -- if v:IsA("TriangleMeshPart") and not v:IsDescendantOf(C) then
    -- v.CollisionFidelity = D
    -- if v.CollisionFidelity == Enum.CollisionFidelity.Box then
    -- wait(0.01)
    -- v.CollisionFidelity = D
    -- end
    -- end
    --end
    --print("Done")

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