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Everything posted by Linnxy
- ACG (A CORE GAME) 0.6 PUBLIC TEST BUILD ALMOST FULLY SCRIPTE
- QSERF
- ACG (A CORE GAME) 0.6 PUBLIC TEST BUILD ALMOST FULLY SCRIPTE
- QSERF
- ACG (A CORE GAME) 0.6 PUBLIC TEST BUILD ALMOST FULLY SCRIPTE
- QSERF
- ACG (A CORE GAME) 0.6 PUBLIC TEST BUILD ALMOST FULLY SCRIPTE
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Roblox ACG 0.6 Dev Testing (A Core Game)
- 2 comments
- 1 review
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Scripted ACG (A CORE GAME) 0.6 PUBLIC TEST BUILD ALMOST FULLY SCRIPTE
ACG (A CORE GAME) 0.6 PUBLIC TEST BUILD ALMOST FULLY SCRIPTE Yes guys this is very rare file. It is pretty much a rescript of ACG 0.6 and we could only rescript the test build since the newest one has mesh protection so we cant decompile it. And the person who helped me became a bad person so that's why i am asseting this. And Pio if you're seeing this, PLEASE HIRE ME!1!!!!11!11! (0.67% Chance that will happen though) Also some scripts are by ai because some annoying individual called TOBIAS USED AI ON ALL OUR SCRIPTS! :c File Information Submitter Linnxy Submitted 03/16/26 Category Scripted View File
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ACG (A CORE GAME) 0.6 PUBLIC TEST BUILD ALMOST FULLY SCRIPTE
- 180 downloads
- Version 1.0.0
Yes guys this is very rare file. It is pretty much a rescript of ACG 0.6 and we could only rescript the test build since the newest one has mesh protection so we cant decompile it. And the person who helped me became a bad person so that's why i am asseting this. And Pio if you're seeing this, PLEASE HIRE ME!1!!!!11!11! (0.67% Chance that will happen though) Also some scripts are by ai because some annoying individual called TOBIAS USED AI ON ALL OUR SCRIPTS! :cFree -
Roblox ACG Half-scripted (A Core game)
- 9 comments
- 3 reviews
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0
- QSERF
- QS Energy Research Facility Assets
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A DSERF REMAKE (FULLY RESCRIPTED BY LINNXY)
- 12 comments
- 4 reviews
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Does anyone have "A Core Game"
I would like to have A Core Game on roblox "( ✦ ) A Core Game - Roblox " It doesnt need to be scripted but i would appriciate it deeply
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Scripted A DSERF REMAKE (FULLY RESCRIPTED BY LINNXY)
A DSERF REMAKE (FULLY RESCRIPTED BY LINNXY) yeah its gone DONT buy. please dont (you cant anyways i couldnt remove the file) File Information Submitter Linnxy Submitted 06/27/25 Category Scripted View File
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A DSERF REMAKE (FULLY RESCRIPTED BY LINNXY)
- 556 downloads
- Version 1.0.0
yeah its gone DONT buy. please dont (you cant anyways i couldnt remove the file)Free- 12 comments
- 4 reviews
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0
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Quantum Science Energy Research Facility|look at description
EVERYONE!!!! IF YOUR MAINTENANCE IS BROKEN REPLACE THIS PART IN THE MAINTENANCE SCRIPT WITH THIS: local ConsoleHandle = function(plr, i) if not Debounce then if MaintenanceActive then local console = Core.FuelCells["Console"..i].LowerConsole if Handles[i] == false then --//Cell ejection Debounce = true FuelCells[i] = false console.Handle.ClickDetector.MaxActivationDistance = 0 console.Handle.Main.Sound:Play() FSMS.FuelCell() ConsolePrintEvent:FireAllClients("Fuel Cell " ..i.. " removed by " ..plr.Name) NotificationEvent:FireAllClients("Fuel Cell " ..i.. " removed.", "none", 3) Global.TweenModel(console.Handle, console.ToGoParts.Down.CFrame, false, 1) task.wait(1) Global.FindAudio("Cell" ..i):Play() task.wait(1) FSMS.Unlocked() console.green.Material = Enum.Material.SmoothPlastic console.red.Material = Enum.Material.Neon Core.FuelCells["Console"..i][FuelCellsType[i].."Cell"].PRIMARY.SoundUnlock:Play() Global.TweenModel(Core.FuelCells["Console"..i][FuelCellsType[i].."Cell"], Core.FuelCells["Console"..i].TGP["pre-insert"].CFrame, true, 1) Global.TweenModel(Core.FuelCells["Console"..i][FuelCellsType[i].."Cell"], Core.FuelCells["Console"..i].TGP.eject.CFrame, true, 1.3) if Core.FuelCells["Console"..i][FuelCellsType[i].. "Cell"].Name == "GenericCell" then PreviousCellType[i] = "Generic" elseif Core.FuelCells["Console"..i][FuelCellsType[i].. "Cell"].Name == "ReactiveCell" then PreviousCellType[i] = "Reactive" elseif Core.FuelCells["Console"..i][FuelCellsType[i].. "Cell"].Name == "SuperCell" then PreviousCellType[i] = "Super" elseif Core.FuelCells["Console"..i][FuelCellsType[i].. "Cell"].Name == "EfficientCell" then PreviousCellType[i] = "Efficient" end ServerStorage.HadronCollider.DMRFuel[FuelCellsType[i]]["Depleted " .. FuelCellsType[i] .. " Cell"]:Clone().Parent = plr.Backpack for ,v in Core.FuelCells["Console"..i][FuelCellsType[i].."Cell"]:GetDescendants() do if v:IsA("BasePart") or v:IsA("Decal") then v.Transparency = 1 elseif v:IsA("PointLight") then v.Enabled = false end end task.wait(1) console.Handle.ClickDetector.MaxActivationDistance = 32 Handles[i] = true Debounce = false elseif Handles[i] true then --//Cell insertion if FuelCells[i] "Ready" then Debounce = true console.Handle.ClickDetector.MaxActivationDistance = 0 console.Handle.Main.Sound:Play() FSMS.Fuel_Cell() ConsolePrintEvent:FireAllClients("Fuel Cell " ..i.. " inserted by " ..plr.Name) NotificationEvent:FireAllClients("" .. tostring(FuelCellsType[i]) .. " type cell inserted in fuel chamber slot " .. i , "none", 3) Global.TweenModel(console.Handle, console.ToGoParts.Up.CFrame, false, 1) task.wait(1) Global.FindAudio("Cell"..i):Play() task.wait(1) game:GetService("ServerScriptService").Server.Scripts.UserInterface.Events.CompleteChallenge:Fire(plr, "FUELDMR") FSMS.Locked() console.green.Material = Enum.Material.Neon console.red.Material = Enum.Material.SmoothPlastic Core.FuelCells["Console"..i][FuelCellsType[i].."Cell"].PRIMARY.SoundLock:Play() Global.TweenModel(Core.FuelCells["Console"..i][FuelCellsType[i].."Cell"], Core.FuelCells["Console"..i].TGP.insert.CFrame, true, 1) task.wait(1) Handles[i] = true FuelCells[i] = true Functions.Check() Debounce = false else NotificationEvent:FireClient(plr, "Insert a fuel cell to do this!", "error", 3, "Dark Matter Reactor") end end end else NotificationEvent:FireClient(plr, "Please wait...", "error", 3) end end
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Quantum Science Energy Research Facility|look at description